The Digital Gaming and Simulation program offers career training that leads to employment in the industry as a game and simulation artists and/or programmers. Students use state-of-the-art technologies to help reach their personal and professional goals.
Degrees and Certificates
The gaming and simulation industry is not a “future” industry nor is it a “future” market. It is here now, and it has an impact on all individuals. Computer and video game software sales are steadily growing. The simulation market is growing steadily. The gaming and simulation industries want skilled artists and programmers to meet the employment needs of these rapidly growing industry.
The Digital Gaming and Simulation program offers career training that leads to employment in the industry as a game and simulation artist and/or programmer. Students use state-of-the-art technologies to help reach their personal and professional goals
The game artist develops skills in 2D and 3D art, modeling and animation, illustration, graphic design, layout, and interface design in the development of games. The game programmer develops skills in design, programming, performance diagnostics, optimization, and game libraries during the development of games and simulations. The game and simulation artists and programmers work together in teams to develop games and/or simulations as a requirement for completing the program.
All students interested in entry into this program should be ready to take college English (ENGL 1301, Composition I) and college Math (MATH 1314, College Algebra). Students are required to maintain a “C” or better grade in all GAME courses to get credit for the course for the completion of their degree and/or certificate programs.
In addition, please note that a student may only earn one Occupational Skills Award (OSA) per academic year.
TSI testing required prior to first enrollment for all AAS degrees and Level II certificates.
Students will be able to:
- Define and identify terminologies used in the gaming and
- Demonstrate the use of appropriate tools to develop the assets.
- Create documentation for game or simulation.
- Develop assets for game or simulation.
Additional Information (Texas Skill Standards Board)
Texas Skill Standards Board (TSSB) recognized programs:
- AAS in Digital Gaming and Simulation for Artists
- AAS in Digital Gaming and Simulation for Programmers
HCC is an accredited institutional member of the National Association of Schools of Art and Design (NASAD). Seven Art and Design Programs—Studio Art, Interior Design, Digital Communication, Fashion Design, Fashion Merchandising, Filmmaking, and Digital Gaming & Simulation for Artists—collectively represent the Art and Design Unit at HCC.
National Association of Schools of Art and Design (NASAD)
11250 Roger Bacon Drive, Suite 21
Reston, VA 20190-5248
Texas is one of the leading states in the nation for video game development and is forefront of Virtual Reality (VR) and Augmented Reality (AR) movement. “Together, virtual reality and augmented reality are expected to generate about $150 billion in revenue by the year 2020.” - Fast Company.
- Game Programmers: $45,000 - $90,000
- Game Artist: $40,000 - $70,000