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To register for a course, note the CRN and log into the Student System. If a course you want doesn't appear in search results, it may not currently be offered. Please check the advanced class search.

Legal Research | POFL | 2305

Exploration of legal issues utilizing current and emerging research techniques.

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Legal Secretary | CEC | 9693

This course teaches you all the skills you need to work for a lawyer in a law office. You will master everything from legal office management and accounting to legal terminology and legal writing. Upon completion, you will possess the knowledge necessary to successfully pass the national Association of Legal Professionals (NALS) Accredited Legal Secretary (ALS) examination.

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Legal Terminology | POFL | 1305

An introduction to legal terminology including spelling, pronunciation, and definition of legal terms and an overview of the law and the professions.

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Legal Transcription | POFL | 1359

Skill development in comprehensive vocabulary, listening, organizing, and transcribing client-quality documents used in a legal office.

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Legal Writing | LGLA | 1305

This course provides a working knowledge of the fundamentals of effective legal writing. Topics include briefs, legal memoranda, case and fact analysis, citation forms, and legal writing styles.

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Legal and Ethical Aspects of Health Information | HITT | 1253

Apply local, state, and federal standards and regulations for the control and use of health information; demonstrate appropriate health information disclosure practices; and identify and discuss ethical issues in health care.

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Level Design II | GAME | 2304

Intermediate approach to the tools and concepts used to develop levels of games and simulations. Incorporates an intermediate exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing and storytelling. Includes utilization of toolsets from industry titles.

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Level Design III | GAME | 2371

Advanced approach to the tools and concepts used to create levels for games and simulations. Incorporates an advanced exploration of level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.

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Level Design | GAME | 1304

Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.

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Life Drawing I | ARTS | 2323

A drawing course focusing on the human form. Various media and techniques will be explored while drawing from a live model. Life Drawing I is a prerequisite for Life Drawing II.

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